翻訳と辞書
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・ Recognition-by-components theory
・ Recognizable (disambiguation)
・ Recognizable set
・ Recognizance
・ Recognized Air Picture
・ Recognized class
・ Recoil
・ Recoil (1953 film)
・ Recoil (1998 film)
・ Recoil (2011 film)
・ Recoil (album)
・ Recoil (band)
・ Recoil (disambiguation)
・ Recoil (fluid behavior)
・ Recoil (magazine)
Recoil (video game)
・ Recoil buffer
・ Recoil Glacier
・ Recoil operation
・ Recoil pad
・ Recoil start
・ Recoil temperature
・ Recoiled
・ Recoilless rifle
・ Recoleta
・ Recoleta (Asunción)
・ Recoleta (Charlottesville, Virginia)
・ Recoleta Dam
・ Recoleta, Buenos Aires
・ Recoleta, Chile


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Recoil (video game) : ウィキペディア英語版
Recoil (video game)

''RECOIL'' is a tank-based Windows computer game. It involves the player driving a flying experimental tank known as the "BFT" (Battle Force Tank) through various missions. There is heavy influence on the two weapons to be collected throughout the game. It was developed by Zipper Interactive, a subsidiary of its parent publisher, EA, and uses the same game engine as ''MechWarrior 3''.
==Plot==
RECOIL takes place at an uncertain time in the semi-near future. A network corporation has taken over most of the computers on the planet, and has forced everyone into slavery, their ultimate goal being to make everything robotic, autonomous. A resistance forms, operating in underground buildings and travelling at night to avoid detection by the machines. The player is given various missions to take out different parts of the Network's forces and operations, using a stolen prototype tank known as the BFT (Battle Force Tank), which is transported from place to place by a stolen VTOL aircraft.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Recoil (video game)」の詳細全文を読む



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